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Full Time Job

Senior Engine Programmer, Unreal Cloud Services

Epic Games

London, United Kingdom 3 days ago
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Join Unreal Cloud Services, the team behind Lore (Epic's next-generation, open-source version control system built for the future of game development). You'll work at the boundary between editor and cloud, making distributed workflows, collaboration, and version control feel like a natural part of the creator experience. As Unreal evolves toward UE6, you'll help bring these capabilities together into a cohesive editor experience.

In this role, you will

• Build Unreal Editor features that bring cloud-based collaboration into everyday creator workflows
• Implement responsive editor experiences that interact with asynchronous and distributed servi
• Work across editor, networking, storage, revision control, and UX systems to make cloud-backed workflows feel natural to Unreal Engi
• Partner with Product and UX teams to turn product ideas into clear, practical, and polished editor experiences
• Collaborate with backend and infrastructure engineers on features that span the editor and cloud services
• Use modern development practices, including AI-assisted programming, to improve implementation, debugging, and iteration

What we're looking for

• Strong C++ skills and experience working in a large native codebase
• Experience building user-facing tools, editor features, and complex interactive workflows
• Experience building clients that interact with asynchronous or networked services
• Strong understanding of parallelism, networking, latency, and failure handling
• Strong eye for user experience and how technical behavior affects creator workflows
• Experience working closely with Product, UX, and engineering teams to ship features
• Experience with Unreal Engine, another game engine, or comparable tools development
• Experience with Rust is a plus

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-12pbm0-35-215-156-25-42 in your application.